// TOWN SPECIAL ENCOUNTERS
//    Town 78: Monastery of Madness

beginzonescript;

variables;

short im_hostile = 0;
short max_crime = 200;
short last_abil;
short counter = 0;
short set_ter = 0;

body;

beginstate INIT_STATE;
	last_abil = get_current_tick();

//	set_name(,);
//	add_range_to_group(,,groupn);

	set_aggression(30001,50);
	set_aggression(30002,50);
	
	set_name(7827,"Ninja Instructor");
	set_level(7827,28);
	change_max_health(7827,200);
	set_new_abil(7827,14);
	
	set_name(7821,"Ninja Instructor");
	set_level(7821,28);
	change_max_health(7821,200);
	set_new_abil(7821,14);
	
	set_name(30003,"Master Monk");
	set_boss_level(30003,1);
	
	set_crime_tolerance(max_crime);

	break;

beginstate EXIT_STATE;
break;

beginstate START_STATE;

break;

beginstate 10;
break;

beginstate 11;
break;

beginstate 12;
break;

beginstate 13;
break;

beginstate 14;
break;

//	print_str("");
//	set_terrain_string_range("",1);
//	set_terrain_string_range("The sign says - .",1);

